﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RunUOGenerator
{
    public class ScriptItem
    {
        private string _Name = "";

        // PROPERTIES
        public string Name { get { return _Name; } set { _Name = value; } }

        // METHODS
        public virtual void PrepareScript()
        {
        }

        public virtual void WriteScript(string filepath)
        {
        }

        public virtual void RipScript(string filepath)
        {
        }
    }
}
